Welcome to Forum 12Salopards

Pour accéder à l'ensemble du contenu du forum 12Salopards, vous devez créer un compte. Pour cela, vous pouvez vous inscrire grâce à Steam ou par le système d'inscription normal. Vous pourrez dés lors voir l'ensemble de nos serveurs et accéder à la chatbox.

Chaque mois, un membre du mois sera élu par rapport à l'ensemble de sa contribution au forum. Participez, et vous serez récompenser.

  • billets
    302
  • commentaire
    0
  • vues
    5753

À propos de ce blog

Les dernières news jeux vidéos du site gamespot.

Billets dans ce blog

IntoX

There's never been a better time to be a Nintendo Switch owner, because not only is the console a gateway to a library of excellent first-party titles, but the list of killer indies on the Eshop grows by the week. Better yet, those games tend to go on sale often. This week's Nintendo Switch Eshop sale features a fantastic selection of mostly indie games for cheap. Let's take a look.

At $20, the beloved--and exceedingly dark--roguelike game The Binding of Isaac: Afterbirth+ is half off this week. In it, you play as a boy whose mom goes nuts, so he retreats to the cellar, which is filled with monsters he has to fight using his tears. Yeah, it's grim.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

The Metroid-style game Cave Story+ is on sale for $15. If you think you have the reflexes to handle a bullet-hell shooter, Ikaruga is always a good choice, especially on sale for $10. For a game in the vein of The Legend of Zelda: A Link to the Past, you can pick up Oceanhorn: Monster of Uncharted Seas, also $10.

Velocity 2X is an excellent sci-fi game that's all about speed and collectibles; it's on sale for $16. And the gravity-manipulating game VVVVVV might not look like much thanks to its Atari-era graphics, but it's a lot of fun to play if you're into tricky precision platforming.

A number of other Switch, Nintendo 3DS, and Wii U games are on sale on the Eshop this week as well. You can find the full list here.


Afficher la totalité du billet

IntoX

One of the best additions in Destiny 2's Forsaken DLC is Gambit, a new mode that blends PvP and PvE. Two teams of four are separated into their own arenas to fight AI-controlled enemies, but periodically one person can invade the other side, killing enemy players. If you've played Gambit for any length of time, you've undoubtedly seen the weapon of choice for a huge portion of invaders: Sleeper Simulant. It's used so often not just because it's fun to use, but because it's incredibly effective--and Bungie is finally ready to do something about its popularity.

The Exotic linear fusion rifle, which was introduced in the Curse of Osiris DLC, has long been an excellent weapon. It's effective in both PvE and PvP, but whereas a few deaths to it can be brushed off in Crucible, its use in Gambit can be devastating. It features a perk that allows it to overpenetrate enemies and refract off hard surfaces, but a single hit with it, even at long ranges, is enough to wipe out a target. Carrying a few rounds of ammo and timing your invasion well can mean wiping out an entire enemy team, causing them to lose a great deal of progress.

Your feelings about Sleeper Simulant may depend on whether or not you have access to one. Whatever the case, there has been no shortage of complaints about the weapon dating back to the Gambit trial that took place just before Forsaken's release. Bungie has now finally spoken up about it, indicating some kind of change or nerf is on the way.

No Caption Provided

"We're aware of reports that Sleeper Simulant feels too strong in Gambit," Bungie said on Twitter. "The Sandbox team is looking at potential changes to address this. Our goal is to retain the strength of the weapon, but tune it so it doesn't feel to be the only viable power weapon in Gambit. Stay tuned."

This was followed up by another tweet from design lead Josh Hamrick: "Sandbox has been operating with the goal of not employing nerfs when there are other methods of tweaking the game so that there isn't just 1 correct choice. That said, nerfs will still be needed from time to time. We promise to be judicious when & where we choose to employ them."

At this point, we have no idea how the gun will be changed or how other linear fusion rifles won't step right up in its place if it's nerfed. In the meantime, a new Destiny 2 update is out now that addresses some other bugs and complaints, including the relocation of Petra to a much more convenient location in the Dreaming City. Iron Banner is also now live--don't be surprised to see Sleeper Simulant show up prominently there, too.


Afficher la totalité du billet

IntoX

I lay restlessly in bed a few nights ago thinking about something I presume many people who have just turned 30 think about: Pokemon cards. I wasn't counting Mareep to lull myself into a slumber, nor was I dreaming of sliding down the freakishly long neck of an Alolan Exeggutor (not tonight, at least). No, I was thinking about how bloody expensive the Pokemon Trading Card Game is, and this made me unreasonably upset at roughly 1 in the morning.

For a lot of people, the Pokemon Trading Card Game is something they remember fondly from school. Opening booster packs of 10 randomised cards, comparing shinies with mates, and making ill-advised trading decisions based on the playground economics of each card's perceived worth. But for many, including myself, it's so much more than that. It's one of the best online and offline card games on the market, with the added bonus of fuzzy nostalgia in pocket-sized monster form.

A few years ago I got back into Pokemon cards. It was oddly fulfilling about being able to spend adult money on something I could rarely afford as a scruffy 11-year-old in secondary school. I quickly started playing and competing, thanks to the support of my local Pokemon League and the friendly bunch of players who turned up each Saturday morning. Building decks and taking my best Pokemon cards into an intense one-on-one battle was far more exciting than anything I had experienced in the video games. I was hooked.

Something you learn about very quickly in the world of Pokemon cards is the meta. Certain decks of 60 cards are just better than others, so if you want to be competitive you need to have one of those decks. It seems simple, but herein lies the inherent problem with The Pokemon Trading Card Game: the best decks have the best cards, and the best cards are often rare (or even ultra rare), which makes pulling them randomly from booster packs extremely unlikely and uneconomical. So unless you're funded by Team Rocket or you can convince someone to trade their very good cards for your not-so-good ones, the next logical step is to find someone selling the cards you need on eBay or through a collectible card seller online. But of course the rare, powerful cards are in high demand and have a premium price tag attached to them.

What I'm describing will of course sound familiar to anyone who has played any trading or collectible card game. To a certain extent it's just the nature of the beast, but other card games offer alternatives to you hemorrhaging cash just to keep up with the meta. Magic the Gathering, for example, widely supports multiple formats for veterans and newcomers on any budget, with limited formats like Draft and Sealed levelling the playing field, and a much larger player base to support this. Hearthstone, the popular online collectible card game from Blizzard, lets you break down unwanted cards so you can craft those you need. Pokemon, on the other hand, is effectively pay or lose.

No Caption Provided

In 2012 a card called Darkrai-EX came along, at the height of my love and obsession for Pokemon cards. The deck winning all the local tournaments had four of these cards, and it was available as part of the Dark Explorers expansion, so obviously I needed it. I decided to take the plunge and drop £80 on a box of 36 Dark Explorers booster packs. After feverishly unwrapping them in what was, to be fair, a pretty cathartic pack-cracking binge, I couldn't believe what had happened: after all that money spent, I hadn't pulled a single Darkrai-EX, and I needed four. The card was selling for £40 a pop on eBay, so that was it. I packed it all in and I headed for the greener pastures of the "Living Card Games" by Fantasy Flight Games, which did away with randomised boosters and offered a more constructed experience with games like Android: Netrunner and A Game of Thrones: The Card Game.

This brings us back to me, years later, an adult, laying in bed thinking about Pokemon cards. The 2018 Pokemon World Championships have just taken place in Nashville, Tennessee. There, the best TCG players in the world get together and put their decks to the ultimate test. First place takes home a massive $25,000, so the pressure is on to pick the right deck and pilot it to victory. Of course, I'm playing Pokemon cards again. Nothing has since matched the gameplay experience for me so I couldn't stay away for long, but this time I'm determined to do it on a budget. I jump out of bed, switch on my computer, and begin to pore over the winning deck lists fresh from Nashville to see if I could afford any of them.

In the Masters Division a Zoroark / Garbodor deck carved a path to a first place victory. I looked up how much it would cost to buy these cards online and, at the time of writing, this deck would cost a whopping £237.40 ($305) to build. Second place went to a Malamar deck, another staple in the format, which carries a price tag of £145.52 ($187). In at third was a Zygarde / Lycanroc deck to the tune of £168.70 ($217), and finishing in fourth we have a deck using the recently released Rayquaza-GX from the Celestial Storm expansion. This one would cost £213.40 ($274) to build with cards purchased from online sellers, and as it happens similar Rayquaza decks also filled in three more spots in the top 10 at 5th, 7th and 10th.

No Caption Provided

You can see the picture I'm painting here, but at this point I want to stress that merely owning an expensive meta deck doesn't guarantee victory. It takes a lot of skill, and hundreds if not thousands of hours of practice to play at the level seen at the Pokemon World Championships. To reduce the game simply to the cost of a deck would be a discredit to the incredibly talented, passionate, dedicated, kind, and friendly people who make up the TCG community.

The problem I'm facing, though, is that decks like Zoroark make up a huge percentage of what is currently played not just on the world stage but in local tournaments too. Zoroark decks alone made up nearly 30% of competitive play in the last season, so it's hard to ignore the fact that expensive decks do win games, whether that's at the highest level in tournaments, or friendly local games. Nearly every competitive deck includes multiple copies of the meta staple Tapu Lele-GX, which currently costs about £30 ($38) for one copy.

It's no surprise, then, that pack-opening videos are so popular on YouTube, with people (likely a lot of young children) living vicariously through those who can afford to buy endless booster packs and share the treasures within for the viewer at home. There's even an eight hour long video where an eye-watering $24,000 worth of Pokemon Sun & Moon boosters are opened up for over one million viewers.

At this point it seems to be widely accepted that this is just the cost of playing Pokemon cards. If you don't have the cash to front for the best cards, then you won't have the best chance when it comes to competing. Apply this to video games and the equivalent might be having to pay for better weapons in Call of Duty or Overwatch putting character abilities in loot boxes. There is already a lot of controversy surrounding loot boxes and "pay to win" content in video games as it is, but trading card game manufacturers aren't held to the same level of scrutiny.

So what's the solution? Am I doomed to weak budget decks or playing with printed proxies? Surely there is a way to lower the entry price for a competitive deck below £200, and below £100 or even £50 while we're at it. After all, one deck won't last you long, with new expansions releasing every few months and an ever-changing meta that sees new cards and strategies appearing like wild Zubat in a dark cave.

No Caption Provided

Booster packs will never go away, they have been a part of the Pokemon Trading Card Game since the beginning, and to be fair a lot of people do love them. But for the competitive scene, I want competitive cards to be more accessible with cheaper reprints for those not able to fork out hundreds. Granted there have been some already, and the must-have Tapu Lele-GX will be included in an upcoming boxset--but at $50 and well after the card initially hit the metagame in May 2017, it's too little too late. Theme Decks are often a starting point for new players, so it's good to see recent releases include a handful of staple uncommon cards to help kickstart a competitive collection, but there's room for improvement. I would like to see The Pokemon Company make these cards easier to get ahold of and make powerful GX cards more frequent in booster packs, rather than the measly four or five you might be lucky enough to get in a full box of 36 boosters at the moment.

This will surely lead to a healthier meta, happier players, and more of them at that. I love the Pokemon Trading Card Game, but the thought of not being able to play because of my budget is literally keeping me up at night. I have a full time job and I can't keep up with the cost of Pokemon cards.

In my mind Richard Garfield, creator of Magic: The Gathering has the best mentality when it comes to cards, their availability, and their pricing structure: "I wanted to see the cards collectible in the sense of stamps, where you go to the post office and buy some stamps you don't expect them to be immediately worth $10 when you spent $2, but over time, they can be special."

Right, I'm going back to bed.

[Editor's note: Card prices were found using Chaos Cards and deck lists on LimitlessTCG.]


Afficher la totalité du billet

IntoX

Destiny 2's Forsaken expansion has brought with it a wide variety of new ways to spend your time. That's especially true following the weekly reset on Tuesdays, as you again find yourself with an array of refreshed activities. Among those are the weekly bounties offered by Spider, the vendor in the Tangled Shore. One of these poses a larger challenge than the rest, and for Week 3, that is the Wanted: Silent Fang bounty. Here's where to go and how to complete it.

Whereas many of Spider's Wanted bounties are not entirely clear about where to go and what to do, there's always one that presents itself in a different way. Rather than tracking down a Lost Sector, these present you with an Adventure on the designated planet. Silent Fang is found on the EDZ, in an Adventure appropriately titled Wanted: Silent Fang (recommended Power level: 540).

Start out by purchasing the bounty from Spider--as always, it costs five Ghost Fragments, which you can find inside Tangled Shore chests and by completing Public Events in the area. With the bounty in hand, head to the EDZ and start up the Adventure to begin. From there, this plays out like a typical Lost Sector, albeit one inside a Darkness Zone. That means dying will cause you to restart, so it's best to come with a well-equipped Fireteam. Silent Fang is a giant Fallen Captain; simply take him out to complete the bounty. You can watch all of this above--the one wrinkle is the need to occasionally throw explosives dropped by shanks at objects generating shields.

The unlocked chest's rewards likely won't be anything special, as the Adventure only promises Rare gear. But the corresponding bounty awards Powerful gear when completed, making this all well worth the trouble.

If you're looking for other sources of Powerful gear, you can also try out this week's Ascendant Challenge. Its specific location and objective have again changed, but you'll still need a Tincture of Queensfoil in order to get started. There's also a new Destiny 2 update out now that relocates Petra, and Iron Banner is officially underway with level advantages enabled--all the more reason to secure all the Powerful gear you can.


Afficher la totalité du billet

IntoX

The follow-up to Rockstar Games' classic western game Red Dead Redemption is fast approaching. Set 12 years before the events of the original game, Red Dead Redemption 2 will explore an expansive region of the American wilderness, with Dutch Van der Linde's gang on the run from lawmen during the last years of the wild west. Experiencing Rockstar's take on the open-world western from a new perspective, you'll uncover the history of the Van Der Linde gang, which has a young John Marston in its thralls.

We got the opportunity to play Red Dead Redemption 2, and suffice to say, it's shaping up to be one of the most detailed open world games we've ever played. You can find out more in our preview below where you can read about our experiences completing story missions and exploring the game's world. There's also plenty of details below on the game's narrative and all of its trailers. With its release date of October 26 approaching, we're beginning to learn a lot more about the base game, as well as its Red Dead Online mode.

Where Is RDR2 Set, And Is It A Prequel?

Set 12 years before the main events of the original game, the prequel focuses on the outlaw life of the Van der Linde gang, led by Red Dead Redemption's main antagonists. After a robbery in Blackwater (one of the original game's major towns) goes bad--the gang finds themselves on the run. Dutch, his right-hand man Arthur Morgan, and several members of the gang have to contend with a life on-the-run while confrontations with rival gangs and the law make their situation grow more desperate.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

Rockstar also released a description of the plot:

America, 1899. The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

The First Reveal

Debuting on October 20, 2016, the first trailer for Red Dead Redemption 2 was a bit of a mood piece that showcased many locales in the game, while also portraying the somber tone of the main narrative. In this trailer, we saw several towns and locales, many of which are teeming with life and activity--such as ranchers rustling up some cattle, huntsmen bringing back their haul, and a group of citizens hanging out in the general store.

Who Are We Playing As?

Though the central character of Red Dead Redemption, John Marston, plays some role in the story--the main protagonist of the prequel is Arthur Morgan. As Dutch's right-hand man and enforcer for the gang, he'll handle much of the daily duties of keeping the gang in-check--which includes a young and less-experienced John Marston. When it comes to keeping the gang and its community afloat, Morgan is quite handy with picking up various jobs to ensure everyone is well fed and in good spirits. But as the story progresses, he'll begin to question his own resolve for Dutch's way of life, and whether he still has a place in the gang.

The Second Trailer

On September 28, 2017, the second trailer for Red Dead Redemption 2 debuted. In the new footage, we got to see more of Arthur Morgan and how ruthless he can be while on the job. During some of the story cutscenes, Morgan will use coercion and physical threats to collect money and information, all for the "benefit" of the community. For more info on this particular trailer, check out our detailed breakdown.

Who's In Dutch's Gang?

In Red Dead Redemption 2, we'll see Dutch's gang and its key players in their prime. While the original game had John hunt down and kill the remaining members of the gang, we'll see many of the familiar faces in relatively happier times. From the most recent trailer, we see Dutch Van der Linde, Arthur Morgan, Bill Williamson, Javier Esquela, Sadie Adler, Charles Smith, Micah Bell, Hosea Matthews, and of course John Marston in the roster. We'll also interact with other characters who would have a key role in the gang and in the lives of both Arthur Morgan and John Marston.

The Third Trailer

In the new footage released on May 2, we saw a deeper look into the game's narrative and how the gang functions. Along with the familiar activities like hunting, heists, and side-quests with the region's citizens, rob trains and banks, and take in shows at theaters. For the most part, the trailer focuses on the many connections you'll have with the members of the gang, as well as how your choices will affect them. For more info on the third trailer, check out our detailed breakdown.

First Gameplay Trailer

On August 9, Rockstar unveiled Red Dead Redemption 2's first gameplay trailer. The new footage revealed that the core mechanics from the original game were still intact, but almost everything had received a facelift. Wildlife is smarter and lives within its own ecosystem. Arthur Morgan can interact with the people around him in ways John Marston never could.

What's New In Red Dead Redemption 2?

While the sequel is largely in the same vein as its predecessor, focusing on exploration, hunting, shoot-outs, heists, and other side-activities where you'll interact with a number of unique characters--Red Dead Redemption 2 features a far more expansive world to dive into. We got our first good look at this world and how we'll be playing through in Read Dead Redemption 2's first gameplay trailer below.

The honor system from the original game makes a return, but now with far more detailed tracking. Along with the average citizen, members of your community will react to how well or how poorly you treat them. As the lead enforcer, Morgan will have to handle a ton of responsibilities, such as resource gathering, procuring funds, and making sure everyone in the community is happy.

There are a ton of new mechanics in Red Dead Redemption 2. For details on every new feature in the game so far, check out our comprehensive list of all the new features we've discovered so far.

How It Plays: Our In-Depth Preview

We recently got a hands-on with a near final-build of Red Dead Redemption 2. It plays much like its predecessor, but with a bevy of new features and systems that enhance its storytelling, combat, and overall progression. We got to experience two story missions, as well as a chance to goof around freely in the open world. There's a lot to unpack about how the upcoming sequel looks and feels, so be sure to read our in-depth preview detailing our impressions about how it plays.

How Will Online Multiplayer Work?

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

Currently, Rockstar hasn't shared any info on how the online play will function. The original Red Dead Redemption featured online free-for-all and team deathmatch style gameplay in the open world, along with several co-op themed missions. While it's safe to assume that these sorts of missions will return, another long-lingering rumor is the appearance of a battle royale mode. Rockstar has recently confirmed that a public beta for the online mode is scheduled for a month after the game's launch.

How Can I Play RDR2? When Is Its Release Date?

Red Dead Redemption 2 is set for release on October 26 for PS4 and Xbox One. There are also plans for a collector's edition of the game called the Special Edition. Priced at $80, the package includes a copy of the game along with special missions, weapons and a physical map of the game world for players to own. There are also two additional packs for Red Dead Redemption 2 for premium prices, The Ultimate Edition and The Collector's Box--both priced at $100. While The Ultimate Edition has all items from the special edition--including additional DLC items to acquire--The Collector's Box does not include any digital items. Instead, it offers special playing cards, artwork, a bandit's bandana, a physical map of the game world, and a collector's coin in the set.

Though the original Red Dead Redemption never found its way to the PC, there's been some rumors that its sequel might. A mention of Red Dead Redemption 2's appearance on PC found its way online, but it has since been scrubbed.


Afficher la totalité du billet

IntoX

We may be only in the middle of 2018, but there's already an exciting roster of games releasing in 2019. Highly-anticipated games like Anthem, Days Gone, and Kingdom Hearts III make up only a small number of what's ahead. And that's not to mention the all the big games recently revealed at E3, like Resident Evil 2 Remake, Gears 5, and Sekiro: Shadows Die Twice, which we can't wait to get our hands on. To help you keep track of all the games coming out next year, we've compiled a list of all the noteworthy release dates for the biggest ones confirmed to come out in 2019 so far.

More dates are sure to be confirmed as the year goes on, so be sure to check back often as we update this article with new additions or potential changes. But if you're looking for this year's release dates, you can also reference our feature on the game release dates of 2018.

January

No Caption Provided
Game Platform Release Date
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey 3DS January 11
New Super Mario Bros U Deluxe Switch January 11
Ace Combat 7: Skies Unknown PS4, Xbox One, PC January 18
Travis Strikes Again: No More Heroes Switch January 18
Resident Evil 2 Remake PS4, Xbox One, PC January 25
Kingdom Hearts III PS4, Xbox One January 29

February

Game Platform Release Date
Anthem PS4, Xbox One, PC February 22
Days Gone PS4 February 22
Metro Exodus PS4, Xbox One, PC February 22
Anno 1800 PC February 26
Left Alive PS4, PC February 28
Trials Rising PS4, Xbox One, PC, Switch February TBA
Crackdown 3 Xbox One, PC February TBA

March

No Caption Provided
Game Platform Release Date
Devil May Cry 5 PS4, Xbox One, PC March 8
Tom Clancy's The Division 2 PS4, Xbox One, PC March 15
The Sinking City PS4, Xbox One, PC March 21
Sekiro: Shadows Die Twice PS4, Xbox One, PC March 22

August

Game Platform Release Date
Shenmue III PS4, PC August 27

Big Games Confirmed for 2019

Below you can find a list of the biggest games that don't have explicit release dates but are confirmed to release sometime in 2019. We'll be moving each of these games into the release date sections above as soon as official dates are announced.

Game Platform
Babylon's Fall PS4, PC
Battletoads Xbox One, PC
Control PS4, Xbox One, PC
Catherine: Full Body PS4, Vita
Code Vein PS4, Xbox One, PC
Daemon X Machina Switch
Dead or Alive 6 PS4, Xbox One, PC
Final Fantasy VII Switch, Xbox One
Final Fantasy IX Switch, Xbox One
Final Fantasy X | X-2 HD Switch, Xbox One
Final Fantasy XII: Zodiac Edition Switch, Xbox One
Fire Emblem: Three Houses Switch
Gears 5 Xbox One, PC
In the Valley of Gods PC
Jump Force PS4, Xbox One, PC
Luigi's Mansion 3 Switch
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey 3DS
Ori and the Will of the Wisps Xbox One, PC
Psychonauts 2 PS4, Xbox One, PC
Rage 2 PS4, Xbox One, PC
Samurai Showdown PS4
Sea of Solitude PS4, Xbox One, PC (Expected)
Skull & Bones PS4, Xbox One, PC
Star Wars Jedi: Fallen Order PS4, Xbox One, PC (Expected)
The Surge 2 PS4, Xbox One, PC (Expected)
Total War: Three Kingdoms PC
Town (Working Title) Switch
Twin Mirror PS4, Xbox One, PC
Wasteland 3 PS4, Xbox One, PC
Welcome To Animal Crossing Switch
The Wolf Among Us: Season 2 PS4, Xbox One, PC (Expected)
Wolftenstein: Youngblood PS4, Xbox One, PC (Expected)
World War Z PS4, Xbox One, PC
Yoshi's Crafted World Switch


Afficher la totalité du billet

IntoX

We're less than a week away from the start of Fortnite's next season. Developer Epic has now confirmed Season 6 of its popular battle royale game begins next Thursday, September 27, giving you only a few more days to unlock any remaining rewards from Season 5. To help you accomplish that, the studio is offering a special bonus all players can take advantage of for a limited time.

All this weekend, Epic is rewarding players with considerably more XP than usual in Fortnite. From now until September 24, players will receive an additional 400% Match XP when playing Battle Royale mode. The bonus XP event will only run until 5 AM PT / 8 AM ET / 1 PM BST on Monday, so you don't have much time to take advantage of it, but it's the perfect opportunity to level up your Season 5 Battle Pass and unlock a few more rewards before Season 6 arrives.

Season 5 is scheduled to wrap up the following day, September 25, making this the last chance you have to complete any remaining challenges. Epic rolled out 10 weekly batches of missions throughout Season 5, plus 10 Road Trip challenges--Season 5's equivalent of Blockbuster challenges--that could only be completed by finishing all of the tasks within a given week. If you still need help completing any of the challenges, you can find tips for each in our Fortnite Season 5 challenge roundup.

We still don't quite know what to expect from Season 6, but some strange events have been happening in Fortnite in the lead up to the new season. Back in August, a mysterious purple cube appeared on the map after a lightning bolt emerged from the giant rift in the sky and struck the desert. Epic hasn't officially acknowledged the cube, but players quickly discovered it would react differently depending on how they interacted with it.

More recently, the cube began slowly rolling around the island. Fans had many theories as to where the cube was heading, but earlier this week, it sank into Loot Lake, turning the entire lake purple and bouncy. It's still unclear how this will relate to Season 6, but with the new season just around the corner, everything should be revealed in only a few days.


Afficher la totalité du billet

IntoX

Season 6 of Fortnite is nearly here. After much speculation--and a rather bizarre turn of events related to the mysterious purple cube that has been rolling around the island--Epic has finally confirmed when the new season of its massively popular battle royale game will begin, and it's very soon.

The developer announced on Twitter that Season 6 will begin next Thursday, September 27. It was presumed that the season would begin sometime next week, as the official Fortnite website stated that Season 5 officially wraps up on September 25, and Epic typically kicks off a new season shortly after the previous one ends. This, however, is the first time the developer has confirmed when Season 6 will start, although it hasn't shared any additional details beyond that.

That also makes this your last opportunity to complete any remaining challenges and unlock the rest of Season 5's Battle Pass rewards. To help you accomplish that, Epic is offering an additional 400% Match XP in Fortnite this weekend, from now until 5 AM PT / 8 AM ET / 1 PM BST on September 24. If you need help finishing up any challenges, you can find tips for each weekly set of missions in our complete Fortnite Season 5 challenge roundup. We've also put together a gallery of all the Season 5 rewards gallery so you can see what you can unlock.

We don't yet know what to expect from Season 6, but some strange events have been unfolding in the game ahead of it. Back in August, a lightning bolts struck the desert and left a mysterious purple cube in its wake, which fans had begun affectionately referring to as "Kevin." The cube would react differently depending on how players interacted with it; standing close to it would rejuvenate players' shields, but striking it would cause them to launch backward and take damage.

Soon after it materialized, the cube began slowly rolling around Fortnite's map. It was unclear what its destination was, but earlier this week, the cube plunged into Loot Lake and melted, much to the surprise of fans. Not only did it turn the water purple, but now the entire lake has effectively become a giant trampoline, boasting the same bouncy property the cube had. It's unclear how this all relates to Season 6, but we won't have to wait much longer to find out.


Afficher la totalité du billet

IntoX

Rockstar unveiled a deluge of new details about its highly anticipated open-world game, Red Dead Redemption 2. As part of the big information blowout, we unfortunately didn't get a new trailer, but the developer did release more than two-dozen new screenshots from the upcoming western. These showcase protagonist Arthur Morgan, some of the other characters you'll encounter, and the stunning environments you and the Van der Linde gang will trek through on your adventure across the American frontier.

The first set of images, which you can take a look at below, show off Morgan and various other members of the Van der Linde gang doing shooty things and riding horses across numerous and varied gorgeous outdoor and indoor environments. Click through the images in the gallery to see all of the newly released shots, and be sure to click each picture to bring it up in full size.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

In this next wave of screenshots, Rockstar really shows off its attention to detail. This lead image of the revolver showcases its intricate design, while you'll see in one of the other images that horses in Red Dead Redemption 2 look stunningly realistic and all-around really, really good.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

And in this final wave of new images, we see more of Arthur and company blasting enemies and another shot of Arthur on his horse overlooking a town in the distance.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4

If you're curious about what you're seeing, we cover everything we witnessed in our Red Dead Redemption 2 hands-on preview. We discuss the two story missions we got to play through, as well as the other new features we discovered during our hands-on session with the open-world game. For even more, check out all of our coverage below.

Red Dead Redemption 2 News And Details


Afficher la totalité du billet

IntoX

Like Grand Theft Auto V, Rockstar's next big open-world adventure, Red Dead Redemption 2, will feature a sprawling online component titled Red Dead Online. The mode will launch as a public beta this fall, and judging by the level of support GTA Online has enjoyed, it will likely receive a regular stream of updates for a long time to come. With a second open-world multiplayer game to support now, fans may wonder if GTA Online's updates will slow down, but Rockstar assures this won't be the case.

In an interview with IGN, Rockstar North director of design Imran Sarwar said the developer still intends to support GTA V's online mode after Red Dead Online arrives. "We still have big plans for Grand Theft Auto Online and we will continue to roll out updates for the foreseeable future," Sarwar said.

To avoid competition between its two big online games, Sarwar says Rockstar hopes to "stagger" updates for each one out so that players will be able to keep up with both, but there may be some overlap. "We vaguely plan to stagger the updates of both games so that players can switch between the two, but our development plans may not always allow this!" Sarwar said.

Rockstar still hasn't revealed many details about Red Dead Online. According to the studio, the mode is "an evolution of the classic multiplayer experience in the original Red Dead Redemption, blending narrative with competitive and cooperative gameplay in fun new ways." The public beta will go live sometime this November; those who own Red Dead Redemption 2 will be able to jump in for free, although the studio warns "there will inevitably be some turbulence at launch" given the scale of the endeavor.

Red Dead Redemption 2 launches for PS4 and Xbox One next month, on October 26. Rockstar recently shared some new screenshots of the game, as well as some new details about its sprawling world. You can read more about the title in our roundup of everything we know about Red Dead Redemption 2 so far.

Red Dead Redemption 2 News And Details


Afficher la totalité du billet

IntoX

You might be aware that GPU prices have skyrocketed in recent months. This is due in large part to the rise of cryptocurrencies, to which there are many. Bitcoin is the first and most popular one, but what is Bitcoin? We're here to demystify the topic for you. While Bitcoin and cryptocurrency are incredibly deep and complex topics, in this beginner's guide, we'll not only explain what Bitcoin is, but we'll also dive into how it's created, discuss its use-cases, clear up misconceptions, and much more. Here's everything you should know about Bitcoin and cryptocurrency.

What is Bitcoin? Bitcoin is the first decentralized digital currency. You can send and receive it to an individual via a peer-to-peer payment system anywhere in the world as long as you have an internet connection. You can also purchase goods with it among several online sites and physical stores. Its decentralized design means that it isn't controlled by any one individual, central bank, company, or country. In short, Bitcoin is an open-source international currency.

Who invented Bitcoin? Satoshi Nakamoto wrote the technical whitepaper to Bitcoin in 2008 and the first Bitcoin was produced the following year. It's unclear who Nakamoto is, however, and there are rumors that the alias may represent more than one person.

What is the blockchain? Bitcoins are produced, or "mined", by individuals with high-end computers that solve encrypted math equations over a distributed online database called the blockchain. Whenever a Bitcoin transaction takes place, that data is encrypted and sent across the network for these mining computers to verify. They do so by decrypting the data. This process is known as cryptography and forms the backbone of security for Bitcoin (more on security later).

No Caption Provided

Once the data has been decrypted, they are publicly stored in one megabyte blocks on the blockchain network. As an added security measure, these blocks are formed every 10 minutes and can not be altered. New transactions are stored on subsequent blocks, which link up to the old blocks in a chronological chain. The blockchain thus acts as a public ledger of Bitcoin transaction history.

Every miner keeps an up-to-date record of the blockchain, which is currently over 157GB, and gets rewarded with a small amount of Bitcoin for doing so.

Can Bitcoin be hacked? The way the blockchain is designed prevents Bitcoins from being spent again after they've already been used. The blockchain also makes it very difficult to create new Bitcoins out of thin air. In conjunction with the cryptographic measures outlined above, the Bitcoin blockchain is based on a consensus proof-of-work model. This means that not only do mining computers have to provide answers to the aforementioned encrypted equations, but in order for data to be added to the blockchain, a majority of the mining computers on the network have to agree that the computations were correct. To overcome this, an attacker would effectively have to hack the majority of computers on the network (to which there are hundreds across the world) at the same time while providing mathematical proof of work. This makes Bitcoin incredibly hard to hack. Security is arguably the cryptocurrency's greatest asset. To date, Bitcoin has not been hacked.

Some exchanges that act as an online meeting grounds for buyers and sellers of cryptocurrency have been hacked, however. The Mt. Gox attack is the most notable one. In 2014, 850,000 Bitcoins were stolen from the Japan-based exchange. Users can mitigate their risk by taking their assets off of these exchanges and storing them in cryptocurrency wallets.

How do cryptocurrency wallets work? There are two major types of cryptocurrency wallets. Perhaps the most accessible are digital wallets that act as an online address for you to store the keys to your Bitcoins/cryptocurrencies. USB-based hardware wallets allow you to store your keys offline and are generally deemed more secure as a result.

One common misconception is that these wallets store your Bitcoins/cryptocurrencies, but they only store the keys (passcodes) that allow you to open up your Bitcoins on the blockchain network so you could transfer them elsewhere.

How much is Bitcoin right now? In relation to the US dollar, the current value of Bitcoin is:

Bitcoin price on Bitstamp - http://dc-charts.com

Can you exchange Bitcoin back to your local fiat currency (Dollars, Pounds, Euros, etc.)? Yes. Similar to purchasing stocks from investment banks online, many cryptocurrency exchanges allow you to purchase Bitcoin for fiat and vice versa.

What determines the price of Bitcoin? Similar to stocks, the price of Bitcoin is determined by consumer trust. This is manifested by how much people are willing to invest in the currency.

Do you have to buy a whole Bitcoin? No. As a matter of fact, Bitcoins are divisible up to eight decimal places. The smallest denomination (.00000001 Bitcoin) is called a Satoshi.

How many Bitcoin are there? Currently, there are over 16.8 million Bitcoins. Nakamoto designed Bitcoin to max out at 21 million by the year 2140. Beyond then, no Bitcoins will be mined or created. The cap was implemented to prevent currency inflation. Beyond 2140, miners will reap transaction fees for maintaining the Bitcoin blockchain.

What is an altcoin? Altcoins are alternative cryptocurrencies to Bitcoin. Like Bitcoin, most of them are designed around decentralized blockchain technologies that typically involve miners working together on a network. Currently, there are over 1,000 altcoins. Many of them are attempting to offer unique use-cases. Ethereum, for instance, has its own unique blockchain that enables "smart contracts."

Smart contracts attempt to open up new avenues for conditional automations where trust is a key variable. For instance, in a future where self-driving cars can deliver packages to your house, a smart contract coupled with the blockchain could ensure that you won't be charged until the package has arrived at your house. This is a transaction that can occur without any human interaction.

Some altcoins are tying blockchain technologies to radio-frequency identification (RFID) tags so people can scan a product with their smartphone to validate the authenticity of moving goods in markets with high amounts of counterfeiting.

Proponents assert that there are many use-cases for blockchain technologies. One general appeal of altcoins is that many of them are attempting to better facilitate automation in business and between emerging smart devices.

Can I use my gaming PC to mine Bitcoin? You used to be able to mine Bitcoin with gaming GPUs, but Nakamoto designed Bitcoin to be harder to mine over time. This was done to mimic the scarcity and difficulty of mining gold. As such, application-specific integrated circuit chips (ASICs) were designed specifically to mine Bitcoin. You can use modern gaming graphics cards to mine altcoins, however. This is the reason why GPU prices have skyrocketed in recent months.

Why are GPUs used to mine cryptocurrency? Because mining cryptocurrency involves solving numerous encrypted equations, GPUs with their highly parallel architecture are inherently very efficient at powering through these computations. While the best modern consumer CPUs may have 4, 8, or even 16 cores to do the job, modern GPUs have hundreds of compute cores working in parallel. This makes them orders of magnitudes more effective.

How can I use my gaming PC to mine cryptocurrency? To mine cryptocurrency, you'll first need to set up a cryptocurrency wallet so you can deposit your earnings.

The easiest way for beginners to start mining is to join a crypto-mining marketplace. Nicehash is the largest one, and the company makes its money by taking a cut of mined coins. Nicehash also offers a benchmark that suggests what your specific PC should mine.

How successful a PC is at mining is largely determined by the speed at which it can compute an operation in the Bitcoin code. This is known as the hash rate and is measured in megahashes per second. Since mining cryptocurrency is very GPU-intensive, it can consume a lot of power. Thus, the ideal balance is to maximize your hash rate while minimizing power consumption.

Many retail outlets are selling six pack of GPUs for cryptocurrency mining.Many retail outlets are selling six pack of GPUs for cryptocurrency mining.

What are some of the risks to mining? Cryptocurrency mining can significantly raise your power bill and be detrimental to your hardware, since you would have to run them under heavy workloads for long periods of time. This can also cause heating issues. Furthermore, while mining a particular altcoin may be profitable one day, if the coin takes a financial crash the next, you could potentially lose money. Finally, while joining a crypto-mining marketplace is the easiest way to start mining, like exchanges, these marketplaces act as centralized hubs for cryptocurrency, and are more susceptible to hacks. NiceHash, in particular, was hacked towards the tail end of 2017 when 4,000 Bitcoins were stolen.

What are the best GPUs to mine cryptocurrency? This will vary depending on the altcoins you want to mine, but popular GPUs for mining on Nvidia's side at the moment include the Titan X, GTX 1080 Ti, and GTX 1070. On AMD's side, current popular picks include the RX 580, RX 570, RX Vega 64, and RX Vega 56. Many miners will also set up rigs with multiple GPUs working in parallel to bolster hash rates.

Where can you spend Bitcoin? There are many companies that accept Bitcoin. Some notable ones include Overstock.com, Expedia, and Newegg. More can be found here.

Where can I buy Bitcoin? The most common way is to purchase them from online exchanges.

What obstacles does Bitcoin face? The Bitcoin market is highly speculative and volatile. Regulations and tax rules are also currently in a state of flux. In addition, there is concern that certain countries may attempt to ban cryptocurrencies.


Afficher la totalité du billet

IntoX

March is right around the corner, and with it comes a new selection of titles for Xbox Game Pass. Microsoft is expanding its game subscription service with eight more games next month, including Rare's highly anticipated pirate adventure, Sea of Thieves.

The open-world pirate game makes its Xbox One and PC debut next month, and it serves as the flagship title for Microsoft's new initiative to bring all of its future first-party Xbox One exclusives to Game Pass at launch. Subscribers will be able to play Sea of Thieves beginning March 20, the same day that it releases in retail and digital stores.

Before Sea of Thieves arrives on the service, Game Pass subscribers will get access to seven more titles starting March 1, including Rise of the Tomb Raider, Super Lucky's Tale, Resident Evil Revelations 2, Oxenfree, and the classic Sonic game, Sonic CD. You can take a look at all of March's new Xbox Game Pass titles below.

Xbox Game Pass is a Netflix-style service for Xbox One. It features a library of more than 100 of Xbox One and Xbox 360 titles, with a new batch arriving to the service every month. A Game Pass subscription costs $10 per month, but those who are curious about sampling the service can sign up for a 14-day free trial. You can see the full list of Xbox Game Pass titles here.

New Xbox Game Pass Games in March 2018

March 1

  • Rise of the Tomb Raider
  • Super Lucky's Tale
  • Resident Evil Revelations 2
  • Oxenfree
  • Sonic CD
  • The Final Station
  • Euro Fishing

March 20

  • Sea of Thieves

Afficher la totalité du billet

IntoX

A new week means a slew of new arrivals on Netflix. This week, though, brings even more titles than usual. With the arrival of March, tons of new movies, TV shows, and originals are all getting added to the service, giving you plenty of material to binge this week.

Among the movies being added this week are the two original Ghostbusters films, the Cruel Intentions trilogy--yes, a trilogy--300, and Jackass: Number Two. Additionally, Moon, the first film from Mute director Duncan Jones, will become available to stream on March 1. Other titles arriving include Forgetting Sarah Marshall, I Am Number Four, Revolutionary Road, and Adventureland.

When it comes to originals, Girls Incarcerated, B: The Beginning, and 21 Thunder will all debut this week. For Voltron fans, Netflix will also premiere the fifth season of Voltron: Legendary Defender, which consists of six episodes.

You can take a look at everything coming to Netflix this week below. After that, check out everything arriving on and leaving the service in March--as well as Hulu and Amazon Prime Video's offerings.

February 26

  • El Vato: Season 2
  • Heyday of the Insensitive Bastards
  • People You May Know
  • Sin Senos sí Hay Paraíso: Season 2
  • Winnie

February 27

  • Derren Brown: The Push (Netflix Original)
  • Marlon Wayans: Woke-ish (Netflix Original)

March 1

  • 300
  • 21 Thunder: Season 1 (Netflix Original)
  • 2307: Winter's Dream
  • Adel Karam: Live from Beirut (Netflix Original)
  • Adventureland
  • Algo Muy Gordo
  • Alpha and Omega
  • Battle Drone
  • Beerfest
  • Casino
  • Cruel Intentions
  • Cruel Intentions 2
  • Cruel Intentions 3
  • Deathgrip
  • Forgetting Sarah Marshall
  • Ghostbusters
  • Ghostbusters 2
  • Gridiron Gang
  • Guess Who
  • Hostage
  • I Am Number Four
  • I Now Pronounce You Chuck and Larry
  • Jackass: Number Two
  • Land Gold Women
  • Law & Order: Special Victims Unit: The Eighteenth Year
  • Martian Child
  • Moon
  • People Like Us
  • Revolutionary Road
  • Stuart Little 3: Call of the Wild
  • The Brothers Grimm
  • The Bucket List
  • The Descent
  • The Descent: Part 2
  • The Experiment
  • The Fifth Estate
  • The Gift
  • The Lazarus Project
  • True to the Game
  • Untraceable
  • Up in the Air
  • Wet Hot American Summer
  • Women at War 1939-1945

March 2

  • B: The Beginning: Season 1 (Netflix Original)
  • Flint Town: Season 1 (Netflix Original)
  • Girls Incarcerated: Season 1 (Netflix Original)
  • Les Affamés (Netflix Original)
  • Malena Pichot: Estupidez compleja (Netflix Original)
  • Natalia Valdebenito: El Especial (Netflix Original)
  • Voltron: Legendary Defender: Season 5 (Netflix Original)

Afficher la totalité du billet

IntoX

PC owners eager to finally get their hands on Final Fantasy XV will have an opportunity to try out the game today. As promised, Square Enix will release a demo of the upcoming Windows Edition that offers a taste of the full experience.

The demo will be available through several different platforms--you'll be able to download it from Steam, Origin, and the Microsoft Store. As of this writing, the demo has not yet gone live, but we'll report back once it's available. A download size has not been announced. [Update: The demo is out now and weighs in at 21 GB, and the game's 4K textures are included by default. You can grab it on Steam, Origin, or the Microsoft Store.]

Just how much content is available in the demo is unclear. Square Enix said it consists of the tutorial and the "opening main quests," but just how many are included was not shared. Regardless, it should give you a sense of the game's combat and, perhaps more importantly, provide an ideal method for testing how well it runs on your computer. If you're interested in benchmarking, Square Enix has already released a tool for Final Fantasy XV to let you do just that.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10Gallery image 11Gallery image 12Gallery image 13Gallery image 14Gallery image 15Gallery image 16Gallery image 17Gallery image 18Gallery image 19Gallery image 20

Final Fantasy XV: Windows Edition releases on March 6. It consists of the base game and its various DLC expansions, including those themed around each of your party members and the one adding the Comrades multiplayer mode. Additionally, if you purchase the game by May 1, you'll be entitled to Half-Life/Final Fantasy XV crossover content that lets you dress up as Gordon Freeman, complete with crowbar.


Afficher la totalité du billet

IntoX

Another week has gone by, and that means there is new Monster Hunter World content now available on both PS4 and Xbox One. While the most exciting thing going on right now is limited to PS4, there's something to occupy your time right now regardless of your platform.

PS4 players with a Street Fighter V save file on their hard drive still have early access to a special challenge quest called Down the Dark, Muddy Path. The actual particulars of what you're doing aren't exciting--it's an Arena where you hunt a Barroth--but the rewards include the materials to craft the armor based on Street Fighter's Ryu. Eventually, everyone on PS4 and Xbox One will have access to this quest and the Ryu gear, plus the Sakura-inspired gear still to come. For more on what to expect if you're eligible now, check out our guide on how to unlock Monster Hunter World's Ryu armor. You can see how it looks below--it literally transforms you into Ryu.

In terms of Limited Bounties, there's the usual assortment of additions. You'll need to hunt three bird wyvern-class monsters for one, hunt four Anjanath for another, and slay five tempered monsters for the third. These each offer their own set of rewards comprised of varying amounts of research points, armor spheres, and trade-in items (which are sold for zenny). A fourth limited bounty gives you even more of these rewards if you're able to complete the other three before these bounties reset on March 1/2 (depending on your platform).

No Caption ProvidedGallery image 1Gallery image 2

There are also a handful of new event quests to take part in. Two of these (Ya-Ku With That? and The Poison Posse) are fairly mundane low-rank quests, asking you to hunt two and three monsters, respectively. Wildspire Bolero is a high-rank, seven-star quest that tasks you with hunting five monsters--including a Diablos, who proves difficult for many players--in under 50 minutes. There's also Snow & Cherry Blossoms, a nine-star quest to hunt a tempered Legiana and Pink Rathian. This also has a time limit of 50 minutes but has the highest Hunter Rank requirement (30) of any event quest so far.

Finally, you still have some time left to complete the current challenge quest, excitingly titled Challenge Quest 1: Intermediate. As before, this places restrictions on the particular weapon types you're able to use, limiting you to those that fall under the umbrella of Sword & Shield, Hunting Horn, Charge Blade, Insect Glaive, or Light Bowgun.


Afficher la totalité du billet

IntoX

The most memorable segment of Sunday's WWE Elimination Chamber pay-per-view wasn't the women's Chamber match (which was fantastic) or the men's Chamber match (which was fun, but predictable). Instead, what everyone is talking about this morning is Ronda Rousey's WWE contract signing, which started typically but ended in internet-breaking chaos.

When Rousey made her first WWE appearance at January's Royal Rumble PPV, she took some flack for debuting immediately after the first women's Rumble match, thereby taking some thunder out of Asuka's historic victory. Rousey then spent several awkward minutes pointing at the WrestleMania sign, which became a meme for weeks afterwards. It was petty criticism, but there was no mistaking that the Rousey backlash had begun, from fans who thought that her appearance was an overbaked publicity ploy.

Sunday evening's contract signing segment at WWE Elimination Chamber had to refute this negative conception and accomplish three things:

  • To show Rousey could meld well into WWE's outsized world.
  • To show Rousey was taking her professional wrestling career seriously
  • To quell the rising backlash and get Rousey over as a babyface (hero)

By accomplishing these things, WWE could get the die-hard fans invested. After WrestleMania and once the shock and novelty wear off, Rousey will need them on her side, assuming that she wants a long WWE career.

WWE planted the seeds for this 'legitimizing' narrative on last Monday's Raw, when they released footage of Ronda Rousey training for her debut. They posted it on social media the same day, and they replayed the footage during Elimination Chamber, directly prior to her contract signing.

It's a sizzle reel with lots of cuts and close-ups, but it accomplishes its purpose--it shows that Rousey is training explicitly for in-ring performance. It appears that she's going for a blended style between scripted WWE sports entertainment and legitimate MMA, similar to what Brock Lesnar and Sonya Deville do.

When Rousey finally hit the ring Sunday evening, she had a disarming, sheepish smile on her face, and she received an enthusiastic, though mixed reaction from the crowd. She didn't have a particularly magnetic stage presence. And things got worse during her first promo. She seemed very nervous--her thoughts meandered a bit as she stumbled over her words, and the crowd's competing cheers and boos threw her off focus.

No Caption Provided

She said the right things. She wanted no special treatment, and she loved WWE (we later found out on Raw Talk that she changed in the same locker room with the rest of the women). She paid tribute to her inspiration, "Rowdy" Roddy Piper. But her delivery of that message needed polish.

Then things got interesting. Near the end of the contract signing, Raw General Manager Kurt Angle spilled the beans, claiming that Stephanie referred to Rousey as "washed up" backstage. Some context: Rousey had capped her UFC career with two lopsided losses to Holly Holm and Amanda Nunes. And rather than ignoring the elephant in the room, WWE addressed it head-on. It was a perfect WWE storyline twist, leaving enough real-life events in the script so that fans could suspend their disbelief.

No Caption Provided

Instantly, Rousey's mood flipped like a switch. She took on a death scowl, and she backed Stephanie against the ropes. Her charisma and star presence, which was absent at the beginning of the segment, was now terrifyingly present.

And then, Rousey put Triple H through a table. Stephanie slapped Rousey across the face. And a red-eyed Rousey fixed her with a glare so hard that Stephanie went scurrying out of the ring. The crowd, now unified, cheered as Rousey signed her WWE contract, threw it on Triple H's body, and sauntered from the ring.

What can WWE learn from this segment? First, that Rousey, like Lesnar, is a purely physical storyteller. She may one day gain the mic skills to carry a feud, but that is not this day, and those skills will not materialize overnight. She needs to keep her words tightly scripted and to a bare minimum. Either that, or pair her with Paul Heyman--who will then have two 'legitimate' fighters under his wing--to do the talking for her.

Second, Rousey needs to stay angry. When she was smiling and laughing during her initial promo, the audience disconnected from her. But that was true in UFC too; Rousey's enduring appeal was based in her physical dominance, her trash talk, and her killer, take-no-prisoners attitude; oftentimes, she wouldn't even touch gloves with her opponents before fights. She was, in other words, willing to play the heel. Now that Rousey knows Stephanie is out to get her, fans shouldn't see Rousey's happy side again until after WrestleMania. She has a game face that could turn an opponent to stone, and she needs to use it more often.

Third, let Rousey show off more moves in the ring. Fans are excited, and they're going to tune in to Raw wanting to see more. Give them little teasers, even if they don't get a full, worked match. Let her do a lariat, chop someone in the corner, or put a Piper-esque sleeper hold on a foe. Keep things nice and simple. By performing basic, but painful-looking moves, she can look dangerous without being exposed as a beginner.

Based on last night's booking, a Triple H & Stephanie McMahon versus Kurt Angle & Ronda Rousey mixed tag match appears to be in the cards for WrestleMania 34. And last night's messy contract signing was an excellent start towards building that feud. It's become intriguing. Now, WWE must make it must-see.


Afficher la totalité du billet

IntoX

The Total War series continues to go strong after nearly 20 years, but it didn't start out as a no-brainer success story. The debut title, Shogun: Total War, was released in 2000 by Creative Assembly, a developer that was not exactly known for its experience with the strategy genre.

Prior to Shogun's release, many of the studio's previous titles had been based on rugby and cricket. And while the past two decades have seen it try its hands at some different types of games--it developed 2014 horror game Alien: Isolation, for instance--it has almost exclusively focused on strategy games with Total War in the title.

In the video above, we dive into the history of the Total War series, which now consists of more than a dozen games. We look primarily at the core entries in the series, which have often been based on historical settings--although recent years have also brought Warhammer-inspired entries, which we also explore. Although the games share a familiar underpinning, Creative Assembly has managed to introduce wrinkles to keep the series fresh across so many titles, thanks in part to shifting between radically different settings.

Things aren't slowing down for Total War in the near future by any means. Following Warhammer II's release last year, Total War Saga: Thrones of Britannia is due out in April. Beyond that, there's the next big historical entry, Total War: Three Kingdoms, and the free-to-play spin-off Total War: Arena. And while it has not yet been announced, Creative Assembly has not been shy about making it clear that its Warhammer games are viewed as a trilogy.


Afficher la totalité du billet

IntoX

There's a moment in Kingdom Come: Deliverance where you break into someone’s house to steal a ring as part of quest for a group of miller’s that, it turns out, are secretly an organization of thieves. We're left thinking, “Wow, this really is a lot like an Elder Scrolls game.” Not in a bad way either. While Bethesda’s series of open world RPGs have been influential, no one’s really tried to straight up make something so close to an Elder Scrolls game. To its credit, for all the parallels in design and visuals, Kingdom Come feels like a vastly different experience from an Elder Scrolls title.

In the video above, GameSpot's own Jean-Luc Seipke talks about how these two games can feel so different despite being so similar, and how Bethesda could actually learn a thing or two from Kingdom Come. While multiple Elder Scrolls games are referenced, The Elder Scrolls IV: Oblivion is primarily used due to the visual similarities and also because it's Jean-Luc's personal favorite.

Being a game built with real world history in mind, Kingdom Come: Deliverance is immediately different from the fantasy-based world of Oblivion. Practically everything the game does is meant to simulate and re-imagine medieval Bohemia, which means worrying about things like needing to bathe regularly, managing injuries, and eating food before it spoils.

This makes buying food at a shop or drink at the tavern important because they serve a purpose and are essential for survival. Compare this to Oblivion where food does have small effects but isn't generally really useful on its own, and is better served as ingredients in a potion. You never need to stock up on carrots before making a long trek to the next town, which becomes second nature in Kingdom Come. In fact a lot of objects in Oblivion don’t really have much of a gameplay benefit. As a result, taverns and markets end up being window dressing to flesh out the world. Meanwhile every shop in Kingdom Come feels important because they serve as a marketplace for the stuff you need to survive an average day, let alone an action-packed one. The same goes for sleeping; in Oblivion you only need to sleep in order to level up and any bed will do. You’ll also recover all your health but the same thing can be accomplished by simply waiting an hour. The only way to regain health in Kingdom Come is to sleep it off or use consumable items.

Gallery image 1Gallery image 2The Elder Scrolls IV: Oblivion (left), Kingdom Come: Deliverance (right)

Beds also are arguably Kingdom Come's most contentious feature, as they also function as the save system. There are no autosaves outside of certain quest moments, and you can only manually save by sleeping in a bed you own or by purchasing expensive bottles of Savior Schnapps. It's a radically different approach to Oblivion’s save-anywhere-anytime system, and results in two different experiences. In Kingdom Come, saving some poor villager being accosted on the road might not be worth the risk if you die and lose an hour of progress. You’re forced to think about every choice you make and what you end up choosing feels more important because of this. This is rarely the case in Oblivion where you can quickly save and load at any time to retry unlocking a door as many times as you want. Don’t take this as me saying that being able to save at anytime is bad or anything; after all Oblivion doesn’t want you to get stuck or lose hours or progress, it wants you to go on an adventure. Right from the beginning of the game you're able to go wherever you want and find a fun quest to engage in with no worries about save limitations or not having enough food. Kingdom Come simply prefers a more rigorous approach.

And the advantage of Kingdom Come is that it forces you to live in its world and roleplay. When you’re making a long trek you need to make sure you've packed enough food and are well rested. And when it's starting to get dark and you're low on energy, there is a sense of relief when you see that inn on the side of the road. In Oblivion, you'd stop at an Inn to fulfill the desire to roleplay or because there's probably a cool quest to get.

Neither approach is inherently right or wrong, but Kingdom Come is aiming to take familiar scenarios and make them more impactful. Take, for example, the Thieves Guild in Oblivion and Kingdom Come’s equivalent. In Oblivion, you join the Thieves Guild not out of any real desire for money or financial reasons; you don’t really need it. You join because it's a fun quest narrative where you go around stealing a bunch of stuff. The opening hours of Kingdom Come however leave you with little beyond the clothes on your back. Money is necessary to access food and other important items needed to stay alive, so when presented with the faster but more dangerous option of becoming a thief, you take it. The game's systems make a life of crime an appealing means of survival.

That isn’t to say Kingdom Come is perfect. Its save system, most notably, can be really frustrating when things go bad. Developer Warhorse Studios seem to be backpedaling on it a bit in an upcoming patch by letting you save when you quit, which is a decent compromise. There's also the lockpicking and pickpocketing minigames that just don’t seem to work consistently, which is also frustrating and exacerbated by the save system. But again, Warhorse said it'll address this.

And there are things that Oblivion does much better, such as the playable character. Your character is given the bare bones setup of being in jail but afterward, you're free to come up with the backstory and personality you desire. This works well since there aren't any voiced lines and the dialogue options are minimal, with very little personality, the idea being that you’ll fill in that personality yourself. The ability to create your own person to be the avatar in your roleplay wonderfully meshes with the freedom-based design of Oblivion. Kingdom Come’s approach is closer to The Witcher, with protagonist Henry having a predetermined personality, which ends up clashing with the rest of the game's do-anything style. Henry may talk about how much he respects honor and appalls thievery, but sometimes it's right after instantly killing a random NPC and ransacking their home. There's a constant dissonance between what what Henry says and what you want Henry to do, a problem Bethesda also faced with Fallout 4’s protagonist.

So it's pretty clear that Kingdom Come's more hardcore roleplaying aspects have won me over. However, that's not to say the next Elder Scrolls needs to be a hardcore survival game. Oblivion and Skyrim are lighthearted, and the freedom to approach the world's conflicts and have a good adventure is just what we want sometimes. But with the inevitable (and totally unconfirmed) Elder Scrolls VI, Bethesda should take note on the ways in which Kingdom Come: Deliverance pushes the open-world RPG forward.


Afficher la totalité du billet

IntoX

Since the launch of Fortnite's free-to-play, PUBG-esque Battle Royale mode last year, it's become tremendously popular. If you're among the people playing the PS4 version, you can grab some free cosmetic items right now, provided you're a PlayStation Plus subscriber.

A new PS Plus bonus quietly surfaced on the PlayStation Store today. Dubbed the PlayStation Plus Celebration Pack, it consists of two exclusive items: a glider and an outfit, both of which are pictured below. These are not available for purchase and can only be claimed if you're a PS Plus member. You can grab the pack here.

The pack became available ahead of a recent Fortnite update. It will only be available for a limited time, but you've got much more time to claim it than the typical PS Plus freebie--the offer expires on February 1, 2019. We've reached out to Epic to find out the exact details of this promotion and whether PC or Xbox One players will also have access to these items.

No Caption Provided

February's standard lineup of free PS Plus games are still available and include PS4 launch game Knack. Meanwhile, if you were subscribed in the past to PS Plus, a new freebie recently became available thanks to the launch of Mercenary Kings' new Reloaded Edition. Additionally, another smaller perk is out now for Gems of War. And finally, the ongoing PSVR game giveaway continues, with the latest being Starblood Arena.


Afficher la totalité du billet

IntoX

The Weinstein company is to file for bankruptcy. The embattled production company was left reeling following the accusations of sexual harassment and abuse levelled at co-chairman Harvey Weinstein last year. It has been seeking a purchaser since, but the most recent talks have collapsed.

The company's board of directors have now issued a statement following the failure of negotiations with an investor group. "While we recognize that this is an extremely unfortunate outcome for our employees, our creditors and any victims, the board has no choice but to pursue the only viable option to maximize the company's remaining value: an orderly bankruptcy process," the statement reads.

The LA Times reports that the failed deal was worth around $500 million and would have given the investment consortium control of the company's entire assets. The site states that the company was set to renamed under a new board of directors, "the majority of which would be composed of women." However, talks collapsed when the New York attorney general's office filed a civil rights lawsuit against the Weinstein company, alleging that senior executives failed to prevent the mistreatment of staff by Harvey Weinstein.

Weinstein was fired from the company in October, following a series of revelations published in the New York Times that he reportedly paid off sexual harassment accusers. Since then, many more former employees and colleagues have come forward with their own stories about Weinstein's alleged abuse.

One of the biggest names in Hollywood, Weinstein won the Best Picture Oscar for 1999's Shakespeare In Love and also picked up a nomination for 2003's Gangs of New York. Among his other producing credits included films like Pulp Fiction, The Aviator, and Peter Jackson's The Lord of the Rings trilogy.


Afficher la totalité du billet

IntoX

Kingdom Come: Deliverance has frequently drawn comparisons to Elder Scrolls games like Skyrim, and while that's apt to some degree--they are expansive, open-world games that present you with a great deal of freedom--there are other areas where they greatly differ. There's of course the complete absence of anything magical in Kingdom Come, which seeks to deliver a world based more in history than fantasy, but combat is also quite different.

Put simply, there's a lot more to account for during a fight in Kingdom Come. There's much more going on than simply hacking away with your weapon--you have to bear in mind the type of armor your enemy is wearing, the type of damage your weapon deals, and more if you hope to be truly effective.

In the video above, we walk you through some tips on how to excel at combat in Kingdom Come. We look at the different weapon types, leveraging combos to deal extra damage, pulling off perfect blocks and master strikes, and some other useful tidbits. One thing you'll want to always do is stay on the move, both to keep your opponents off-balance and to ensure you're in proper position to attack. Unlike many games, you'll be unable to swing your weapon if doing so would cause it to go through a nearby wall.

Kingdom Come launched recently on PC, PS4, and Xbox One. It's an experience not without its faults, but those don't necessarily mean it's worth overlooking. As our Kingdom Come review states, "It's an impressive and unflinching look at the medieval era that transports you inside the compelling story of a real person caught in the middle of a civil war. As such, this is one of those rare, memorable games that stays with you long after you stop playing. While quirks and bugs can certainly be frustrating, none of these issues interfere much with the unique and captivating nature of the overall experience."


Afficher la totalité du billet

IntoX

Persona fans have a new reason to be hyped up for the upcoming rhythm game spin-offs; Japan's PlayStation Blog has revealed that both Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night will be PSVR compatible. There were no details as to what exactly the virtual reality portions entail, just an addendum on the blog post saying that these games will support PSVR. All we can really do is use our imagination, and at least hope that we'll get to either stand atop Tartarus as we watch Mitsuru and Akihiko bust their moves, or get down with Morgana and Makoto at Shibuya Crossing.

Persona 3 originally released in 2006 for PlayStation 2, but also had a re-release with Persona 3: FES that added new content. Persona 3 Portable came to PSP in 2010, which added the option to play as a female lead where dialogue, social links, and characters were improved to fit the new protagonist. With the new dancing game, we see the return of our old friends from Gekkoukan High School, but with all new 3D character models in the same vein as Catherine and Persona 5. Many of the songs we know and love are included in the game along with some new tracks and remixes.

The ultra-stylish Persona 5 came to the West last year and featured one of the greatest original soundtracks in games. Series composer Shoji Meguro fused several genres like acid-jazz, metal, and downtempo to create music that was both unique and empowering. It's no surprise that a rhythm game was going to follow; we definitely saw it coming. Plenty of amazing songs from the game make their way into the Dancing Star Night tracklist in addition to new remixes.

Both games will not have a traditional story campaign, but there will be a mode that features original settings and character interactions. However, developer and publisher Atlus hasn't revealed much of the new mode.

Those that buy the "Persona Dancing All-Star Triple Pack" for PS4 will get both new games in addition to a downloadable version of 2015's Persona 4: Dancing All Night, which was previously a PS Vita exclusive.

For more details on both games, you can read our previous article covering the different editions available and what's included, and their full tracklists. Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night are set to release in Japan on May 24 for PlayStation 4 and PlayStation Vita. There's currently no release date or window for North America and Europe.

Persona 5 stole our hearts here at GameSpot when it released last year; read and watch why this fantastic, heartfelt JRPG took second place in our Top 10 Games Of 2017. If you're new to the world of Persona, catch up on this wonderful franchise with our History of Persona video. And if RPGs or mainline Shin Megami Tensei is more in your wheelhouse, you can get more details on the upcoming Shin Megami Tensei V for Nintendo Switch.


Afficher la totalité du billet

IntoX

Video cards might be incredibly expensive right now due to the cryptocurrency mining bonanza, but a few options for the other key component to a good gaming PC are going for cheap right now. Both flagship consumer CPUs from AMD and Intel are on sale for well below MSRP. The AMD Ryzen 7 1800X can be snagged on Ebay via Newegg for $300 USD, and the Intel Core i7-8700K is available on Walmart for $313.

The Ryzen 7 1800X CPU, which released in March 2017, sports eight cores and 16 threads and is the top-end processor to show off AMD's new Zen architecture at the consumer level. It runs a base clock speed of 3.6GHz and a boost clock speed of 4.0GHz, but it's capable of reaching higher frequencies given the right cooling system and hardware configuration. Note that only motherboards with the X370, X300, or B350 chipset allow for unlocked overclocking. The 1800X originally launched at $500 and it was an example of unprecedented value by offering more CPU cores at an affordable price. Now it's even more cost-effective at just $300.

Intel's 8th generation of Core CPUs (Coffee Lake) was the company's answer to AMD's Ryzen family. With the Core i7-8700K, Intel bumped up the core count of its consumer flagship processor (from four to six) for the first time since the Core line started in 2008. In terms of performance, the 8700K made noticeable strides in terms of performance from past generations by virtue of being a six-core 12-thread CPU. Its base clock speed sits at 3.7GHz, and it can bump one core up to 4.7GHz or two cores to 4.6GHz through Intel's Turbo Boost technology. However, the CPU requires motherboards with a Z370 chipset, which means the 8700K is not compatible with any previous motherboard. The 8700K launched in October last year for with an MSRP of $360; now on sale for $313, it's one of the better deals we've seen for this processor.

Both CPUs prove to be great for gaming, although Ryzen CPUs tend to fall a bit behind their Intel counterparts in benchmarks. AMD does offer a higher core count for a lower price, which makes Ryzen an attractive option for those who multitask and do a lot of video production/encoding and image rendering. If you want to learn more about how these CPU perform, be sure to read through our Ryzen 7 1800X review and Core i7-8700K review.

Since video card prices are extremely high at the moment, we suggest looking into pre-built systems if you want an entirely new gaming PC. You also can't overlook the CPU security issues that were recently discovered; read more about how you can protect yourself from Spectre and Meltdown vulnerabilities.


Afficher la totalité du billet

IntoX

When Warcraft, the live-action movie based on the MMORPG video game series and novels, arrived in theaters in 2016, it was neither the box office or critical hit that many had been hoping for. Now, nearly two years later, the movie's director is explaining why that may be the case.

In an interview with Syfy to promote his new Netflix movie Mute--which is also being hailed as something less than a smash hit--Duncan Jones is very open about the troubling production. From the sound of it, filming of the movie sounds incredibly contentious.

"Warcraft was a political minefield as far as filmmaking goes. And I think a lot of the rewriting in that, over the course of making the movie was really, really difficult and at times disheartening," he says. "Just being forced to make changes and compromises just due to the politics and the nature of that film. So, that was a real heart-wrencher. But I've learned a lot and I've become more mature and able to deal with those kinds of situations because I've been through it now. But at the time, that felt pretty traumatic."

At the heart of the issue, Jones believes, was turmoil at Legendary Pictures--the studio producing Warcraft. "It was mainly studio politics. You know, Legendary had an incredibly turbulent period while we were making Warcraft," he says. "They were associated with Warner Bros. They left Warner Bros. and joined Universal. They were sold to Wanda, this Chinese conglomerate. They lost or replaced a number of their producing staff halfway through our movie."

Jones also points out the importance of the Warcraft brand to Blizzard, the studio behind the game. "We were also working with Blizzard, who understandably were very careful about what happened with the movie because their bread and butter was the game Warcraft, which was bringing in a billion dollars a year for them," he explains. While he admits that the movie's returns would likely be "small potatoes" compared to what Blizzard makes from subscriptions to the game, it was still very protective of its brand. "It was really a very active political landscape," he says.

Still, the experience of making Warcraft hasn't necessarily turned Jones off to doing approaching another big-budget property. However, he would certainly approach it in a different way. "I'm a lot wiser now," he says.


Afficher la totalité du billet

IntoX

Although there's no new mainline Fable game announced, you can return to the land of Albion right now. Fable Fortune, the collectible card game based on the fantasy series, has fully launched on Xbox One and PC.

Fable Fortune has been playable through Microsoft's Game Preview program since last summer, but developers Mediatonic and Flaming Fowl launched the 1.0 version of the game this week. As with other collectible card games, Fable Fortune is free to play, but it offers additional card packs for purchase.

For the launch version of the game, the developers have also added a bunch of new features and implemented changes. These include Achievements, co-op voice chat, new cards, and deck-building tips. Additionally, low-cost cards have been rebalanced to reduce their effectiveness in swinging the course of a match.

Finally, the developers are also holding a bunch of temporary events to provide rewards like double XP and free cards. There will be a new event each week for the next five weeks; you can read more about Fable Fortune's upcoming events here.


Afficher la totalité du billet

Donation

Afin de contribuer à la team, n'oubliez pas : "1 euros c'est rien mais X10 ça fait beaucoup !". Merci à tout ceux qui aide la team.

Retrouvez nous sur les réseaux sociaux